
Use the net in juggle combos to extend them a bit. You can buffer a net to escape run jab scenarios as well because it only needs a couple frames and doesn't even have to be on the screen yet to be active.

If you do a net from full screen and your opponent jumps backwards to clear it, run forward with Cyrax right as he recovers and they will land in the net, setting up his 6 hit with a starter, or a roundhouse to bombs. You can often times trade a hit for it, like a jump kick or jump punch can be snuffed with a well timed net. The Net is his primary containment move.Ducking LK is quick and pointy, excellent to get out of runjabs or prevent them. JK is good, jump punch is kinda tight and ball like, and is easily counterable.

Sweeps have good range and recovery is the same as female ninjas. LPs are really good for double run jabbing mid screen, they keep in tight on the opponent because you have to be closer to connect them. The robot Ninja roundhouse is late on the hit and has some funky corner issues, good range, low height, better on far away jump ins. Standing HK is topps, uppercuts are somewhat bad in the sense they tend to miss in crucial situations similarly to Kung Lao's, for instance you have to take a step in if you want to counter a punishable move sometimes to hit an uppercut. Regular throw damage reduced, counts as part of a combo and activates damage protection.Bombs cannot be dropped while a net is on the screen.* Brutalities can't be performed in MK3 or the arcade version of UMK3. He ends up stranded in the middle of the desert, blindly heading back toward his base. The orders never come and Cyrax malfunctions.

However, after eliminating Kahn and saving Earth, Cyrax awaits for new orders from his Lin Kuei Headquarters. With Kahn unable to detect this soulless assasin, Cyrax delivers a successful sneak attack. *Brutality: High Punch, High Kick, High Punch, High Kick, High Kick, High Punch, High Kick, High Punch, High Kick, Low Kick, Low Punch.Ĭyrax is captured by Sub-Zero and reprogrammed with new orders: to destroy Shao Kahn. Long Bomb: (Hold Low Kick) Forward, Forward, High Kick.Īir Throw: Forward, Down, Forward, Block, Low Punch.Ĭombo 1: High Punch, High Punch, Low Punch.Ĭombo 2: High Kick, High Kick, Back + High Kick.Ĭombo 3: High Punch, High Punch, High Kick, High Punch, High Kick, Back + High Kick.įatality 1: Down, Down, Up, Down, High Punch.įatality 2: (Close) Down, Down, Forward, Up, Run.Īnimality: (Close) (Use Block) Up, Up, Down, Down.īabality: Forward, Forward, Back, High Punch.įriendship: (Close) (Use Block) Up, Up, Down, Down.

Short Bomb: (Hold Low Kick) Back, Back, High Kick. Without a soul, Cyrax goes undetected by Shoa Kahn and remains a possible threat against his occupation of Earth. Like his counterparts, his last program is to find and terminate the rouge ninja Sub Zero. Cyrax is unit LK-4D4, The second of three prototype Cybernetic Ninjas built by the Lin Kuei.
